It is definitely a mystery as to why there are dead bodies lying around, but this added to the suspense and feel of this small design experiment which made it make more sense than I presumed. It's a predator-prey scenario, and the mechanics of the game were well utilized. Being this is a small game, I have not too much too say. But seeing what I played, this game should be a mystery and story driven game which should be divided into chapters. For example when you start the game there is a mysterious quote given to the audience. Same as before, you are flying around but instead of dead bodies they are minding their own business farming or something, but every level. Things mysteriously change.